The normal determines the coefficients of the equation of the plane. I put those coefficients into the general form, with the constant \(d\) undetermined.
\begin{equation*}
(-1)x + (-1)y + 0 z = d
\end{equation*}
I can calculate the constant using the point. Put the coordinates of the point into the left side of the equation and calculate \(d\text{.}\)
The normal determines the coefficients of the equation of the plane. I put those coefficients into the general form, with the constant \(d\) undetermined.
\begin{equation*}
2x + 0y + 3z = d
\end{equation*}
I can calculate the constant using the point. Put the coordinates of the point into the left side of the equation and calculate \(d\text{.}\)
This is the normal. The normal determines the coefficients of the equation of the plane. I put those coefficients into the general form, with the constant \(d\) undetermined.
\begin{equation*}
-x - 2y - z = d
\end{equation*}
I can calculate the constant using the point. Put the coordinates of the point into the left side of the equation and calculate \(d\text{.}\)
This is the normal. The normal determines the coefficients of the equation of the plane. I put those coefficients into the general form, with the constant \(d\) undetermined.
\begin{equation*}
0x - 2y + 2z = d
\end{equation*}
I can calculate the constant using the point. Put the coordinates of the point into the left side of the equation and calculate \(d\text{.}\)
This is the normal. The normal determines the coefficients of the equation of the plane. I put those coefficients into the general form, with the constant \(d\) undetermined.
\begin{equation*}
0x + 2y - 2z = d
\end{equation*}
I can calculate the constant using the point (I can use any of the three points — all will determine the same constant). Put the coordinates of the point into the left side of the equation and calculate \(d\text{.}\)
This is the normal. The normal determines the coefficients of the equation of the plane. I put those coefficients into the general form, with the constant \(d\) undetermined.
\begin{equation*}
24 x - 12 y + 0z = d
\end{equation*}
I can calculate the constant using the point (I can use any of the three points — all will determine the same constant). Put the coordinates of the point into the left side of the equation and calculate \(d\text{.}\)
\begin{equation*}
d = 24(0) - 12(5) + 0 z = -60
\end{equation*}
Therefore, the equation of the plane is
\begin{equation*}
24 x - 12 y = -60 \text{.}
\end{equation*}
Subsection1.4.3Conceptual Review Questions
How does vector arithmetic differ from number arithmetic?
What is a cross product and what does it mean?
What is a dot product and what does it mean?
What is a normal vector to a plane? Why are planes determined by normals?
Why do cross products help calculate normals to planes in three dimensions?